Wednesday, January 30, 2008

To find a shadow

So... Hang drum, have you heard of it?

Basically it's a UFO that creates a phenominal sound... I want one.. But where to aquire such a beast... Where indeed..

Saturday, January 12, 2008

Simply put: "Wana' eat?"

I was going to make a huge post about the state of things and stuff and junk and miscellaneous blah, but I figure I'll just make it point form:

- There have been alot of page views recently according to the top right counter...
- I am not dead
- The lack of posts is because,, you know.. stuff and junk..


yeahhh thats about it. .. And stuff and things...

Wednesday, December 5, 2007

Ceph update

Revisited an old friend to correct some flaws.

Sunday, November 25, 2007

Alright then. Lets discuss why the reflections make the objects seem as if they are floating.

Well, there is a simple explanation for this: The objects are floating. Go figure.

Because I can.

The render is taking longer than expected for just a preview... But I want to get this square done so I can see.. you know.. things.. stuff..and even some ect.


Thursday, November 22, 2007

Time to reflect.

Yeah, It was a corny title, but what can you do. You simply can not win them all.
Lets play with the lights a little longer.

The Eternal Struggle

Glass; 3d's nemisis!

Recently posted on XSI Base was a clever individual who found a inexpecive way to get very good looking glass out of his Blinn node. GJ to one user : Ewald

I fiddeled with his method for awhile, and while my results were not perfect, they did come out quite decent.